using Microsoft.Xna.Framework.Content.Pipeline;
using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;

namespace XnaFlashPipeline
{
    //[ContentTypeWriter]
    //public class SwfWriter : ContentTypeWriter<byte[]>
    //{
    //    protected override void Write(ContentWriter output, byte[] value)
    //    {
    //        output.Write(value.Length);
    //        output.Write(value);
    //    }

    //    public override string GetRuntimeReader(TargetPlatform targetPlatform)
    //    {
    //        return "XnaFlash.SwfImporter, XnaFlash";
    //    }
    //}
}
